Zanzarah *.PAK Archive

// ARCHIVE HEADER

uint32 {4} – null
uint32 {4} – Number Of Files

// FILES DIRECTORY

// for each file

uint32 {4} – Filename Length
char {X} – Filename (including ..\ at the front of the filename)
uint32 {4} – Offset of data block (relative to the end of the files directory)
uint32 {4} – Length of data block (substract 8 to get filesize)

// FILE DATA

// for each data block

uint32 {4} – Always 0x00000101
byte {X} – File Data
uint32 {4} – Always 0x00000202

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