Zanzarah *.PAK Archive
// ARCHIVE HEADER
uint32 {4} – null
uint32 {4} – Number Of Files
// FILES DIRECTORY
// for each file
uint32 {4} – Filename Length
char {X} – Filename (including ..\ at the front of the filename)
uint32 {4} – Offset of data block (relative to the end of the files directory)
uint32 {4} – Length of data block (substract 8 to get filesize)
// FILE DATA
// for each data block
uint32 {4} – Always 0x00000101
byte {X} – File Data
uint32 {4} – Always 0x00000202